bring iconic games back to life
Restore Classic with PixBlocks was a game contest for Python passionates. Contestants goal was to recreate a classic games published before 95’ in a brand new form using PixBlocks’ internal library.
We received over 100 brilliantly restored titles. Among them were, of course, obvious choices like Mario and Tetris. However, what surprised us pleasantly young developers have also picked up not so popular games. Two of such were eventually awarded with second and third prizes.
Star Wars: TIE Fighter
In the beginning, there was just boredom. And then they had appeared – first video games – and changed the face of entertainment forever. But now their time is gone… Is it, really?
Programmer! Take part in Restore Classic with PixBlocks contest and bring iconic games back to life. Use your coding skills and creativity to develop a game in Python inspired by a certain title published before 1995. Compile it with a free Python compiler – PixBlocks. Prove the world that old game concepts can still fire the imagination these days and win gaming peripherals from Razer™.
How to take part in the competition?
1. Develop in Python language a game inspired by a certain title published before 1995. Compile your game successfully in the PixBlocks.
2. Share your game with the world and us. Record a short (or longer one) movie stream presenting a game and its features. Publish it on your YouTube channel.
3. Fill the registration form not later than May 31th 2020.
4. Are you wondering if you can submit multiple games? Yes, you can submit as many games as you are able to create. Still, you will be awarded for just one of it – the one the committee will consider the best.
Who can enroll to Restore Classic with PixBlocks?
Restore Classic with PixBlocks is a contest intended for young Python programmers. Anyone who is under 26 years old can participate.
How games will be evaluated?
Games will be evaluated by a committee with regard to code sophistication and its inventiveness. There is also a strict condition that the game has to comply with the contest’s theme and has to be based on existing game published before 1995 year.
Contest committee consists of:
– PhD Krzysztof Krzywdziński from University of Adam Mickiewicz in Poznań, PixBlocks inventor
– PhD Rafał Witkowski, from University of Adam Mickiewicz in Poznań
– Iwona Grzeluk from STX Next
– Olga Dysput from STX Next
How to create games using PixBlocks?
PixBlocks has its own built-in Python code interpreter. With it you can work as with any other interpreter and compile your code into running program on the fly. To make creating a game more convenient take advantage of internal PixBlocks’ library. Since PixBlocks lacks of importing external libraries functionality, you will definitely find it handy. All of its functions and methods you will find hidden under an “i” sign button.
Are you wondering if you can submit multiple games? Yes, you can submit as many games as you are able to create. Still, you will be awarded for just one of it – the one the committee will consider the best.
How to present your game?
A game presentation is required for proper submission. To present your game record a short (or longer one) movie stream, presenting your game and its most significant features. For example, you can present how to finish the first level of your game, or any other if there are more of them. To record a video stream you can exploit the built-in system’s capabilities or use 3rd party software like OBS Studio.
Your game’s uniqueness is more code-based and you can’t present it properly on video? Don’t worry because it is your code that will be reviewed in the end. Please, don’t forget to attach a proper link with your code to your submission – it will not be visible for other participants before the competition’s end. To send us your game’s code, please, use https://www.codepile.net/ platform or any similar.
The recorded video should be published on your YouTube channel (it can be created just for the purposes of a contest) with public visibility turned on. A link to the video is then attached to the registration form.
For the best 3 games’ authors we have prizes provided:
Razer™ Huntsman Clicky Optical Switch keyboard + Razer™ Nari headphones + a code review of your game and a counseling session with STX Next programmers
Razer™ Cynosa Chroma keyboard + Razer™ Abyssus Essential mouse + Razer™ Goliathus Chroma mouse pad + a code review of your game by STX Next programmers
Razer™ Ornata Chroma keyboard + a code review of your game by STX Next programmers
Most interesting game projects can be included in PixBlocks courses only after the clear consent of the author.